WalkerDamageBlockEvent

The Walker Damage Block Event is an event called when a block placed by a WalkerBlockEvent gets damaged over time.

Description
The WalkerDamageBlockEvent is a class that adds one local variable: a DamageState that keeps track of how damaged the block is.

The DamageState values are as follows: Each stage will use its own break animation.
 * NORMAL
 * MINIMAL
 * LOW
 * HIGH
 * MAXIMAL
 * BREAK

Constructor
WalkerDamageBlockEvent(Block theBlock, EnchantmentLevel enchantment, DamageState damage)
 * // Block theBlock - the block being damaged
 * // EnchantmentLevel enchantment - the enchantment and level information
 * // DamageState damage - the damage state of the block. When set to BREAK on a completed event, the block will return to its previous state

Implements
None

Extends
ESBlockEvent

DamageState getDamage
Gets the damage that should be done to the block