DrownDamageEvent

The Drown Damage Event is an event called when an entity is taking drowning damage from Drowned.

Description
The DrownDamageEvent adds no new fields from its parent, the ESDamageEntityEvent.

Constructor
DrownDamageEvent(LivingEntity damaged, int level, double damage, double newDamage)
 * // LivingEntity damaged - the entity taking drowning damage
 * // int level - the level of Drowned applied to the trident
 * // double damage - the default damage for the event
 * // double newDamage - the used damage for the event

Implements
None

Extends
ESDamageEntityEvent

Methods
None