DetonateCreeperEvent

The Detonate Creeper Event is an event called when a Detonator arrow hits a creeper and speeds up its explosion.

Description
The DetonateCreeperEvent is a class that adds one local variable: the detonateTicks that will be applied to the creeper.

Constructor
DetonateCreeperEvent(Creeper who, int level, int detonateTicks)
 * // Creeper who - the creeper exploding
 * // int level - the level of Detonator being used
 * // int detonateTicks - the number of ticks the creeper should explode in. normal creepers blow up in 30 ticks

Implements
None

Extends
ESEntityEvent

int getDetonateTicks
Gets the detonation ticks for the creeper

void setDetonateTicks(int detonateTicks)
Sets the detonation ticks to the specified value