SandVeilMissEvent

The Sand Veil Miss Event is an event called when an entity misses an attack due to Sand Veil.

Description
The SandVeilMissEvent is a class that adds one local variable: a particles boolean for whether particles should spawn as a result of a miss.

Constructor
SandVeilMissEvent(LivingEntity damaged, int level, LivingEntity damager, double damage, boolean particles)
 * // LivingEntity damaged - the attacked entity
 * // int level - the level of Sand Veil used
 * // LivingEntity damager - the attacker
 * // double damage - the damage of the event
 * // boolean particles - whether particles should show that the attack missed or not

Implements
None

Extends
ESEntityDamageEntityEvent

boolean isParticles
Returns true if particles should be shown on a miss; false otherwise

void setParticles(boolean particles)
Sets whether particles should be shown to the specified value